213 research outputs found
The Behavior of Epidemics under Bounded Susceptibility
We investigate the sensitivity of epidemic behavior to a bounded
susceptibility constraint -- susceptible nodes are infected by their neighbors
via the regular SI/SIS dynamics, but subject to a cap on the infection rate.
Such a constraint is motivated by modern social networks, wherein messages are
broadcast to all neighbors, but attention spans are limited. Bounded
susceptibility also arises in distributed computing applications with download
bandwidth constraints, and in human epidemics under quarantine policies.
Network epidemics have been extensively studied in literature; prior work
characterizes the graph structures required to ensure fast spreading under the
SI dynamics, and long lifetime under the SIS dynamics. In particular, these
conditions turn out to be meaningful for two classes of networks of practical
relevance -- dense, uniform (i.e., clique-like) graphs, and sparse, structured
(i.e., star-like) graphs. We show that bounded susceptibility has a surprising
impact on epidemic behavior in these graph families. For the SI dynamics,
bounded susceptibility has no effect on star-like networks, but dramatically
alters the spreading time in clique-like networks. In contrast, for the SIS
dynamics, clique-like networks are unaffected, but star-like networks exhibit a
sharp change in extinction times under bounded susceptibility.
Our findings are useful for the design of disease-resistant networks and
infrastructure networks. More generally, they show that results for existing
epidemic models are sensitive to modeling assumptions in non-intuitive ways,
and suggest caution in directly using these as guidelines for real systems
Epidemic Thresholds with External Agents
We study the effect of external infection sources on phase transitions in
epidemic processes. In particular, we consider an epidemic spreading on a
network via the SIS/SIR dynamics, which in addition is aided by external agents
- sources unconstrained by the graph, but possessing a limited infection rate
or virulence. Such a model captures many existing models of externally aided
epidemics, and finds use in many settings - epidemiology, marketing and
advertising, network robustness, etc. We provide a detailed characterization of
the impact of external agents on epidemic thresholds. In particular, for the
SIS model, we show that any external infection strategy with constant virulence
either fails to significantly affect the lifetime of an epidemic, or at best,
sustains the epidemic for a lifetime which is polynomial in the number of
nodes. On the other hand, a random external-infection strategy, with rate
increasing linearly in the number of infected nodes, succeeds under some
conditions to sustain an exponential epidemic lifetime. We obtain similar sharp
thresholds for the SIR model, and discuss the relevance of our results in a
variety of settings.Comment: 12 pages, 2 figures (to appear in INFOCOM 2014
Towards a Queueing-Based Framework for In-Network Function Computation
We seek to develop network algorithms for function computation in sensor
networks. Specifically, we want dynamic joint aggregation, routing, and
scheduling algorithms that have analytically provable performance benefits due
to in-network computation as compared to simple data forwarding. To this end,
we define a class of functions, the Fully-Multiplexible functions, which
includes several functions such as parity, MAX, and k th -order statistics. For
such functions we exactly characterize the maximum achievable refresh rate of
the network in terms of an underlying graph primitive, the min-mincut. In
acyclic wireline networks, we show that the maximum refresh rate is achievable
by a simple algorithm that is dynamic, distributed, and only dependent on local
information. In the case of wireless networks, we provide a MaxWeight-like
algorithm with dynamic flow splitting, which is shown to be throughput-optimal
Feedback Allocation For OFDMA Systems With Slow Frequency-domain Scheduling
We study the problem of allocating limited feedback resources across multiple
users in an orthogonal-frequency-division-multiple-access downlink system with
slow frequency-domain scheduling. Many flavors of slow frequency-domain
scheduling (e.g., persistent scheduling, semi-persistent scheduling), that
adapt user-sub-band assignments on a slower time-scale, are being considered in
standards such as 3GPP Long-Term Evolution. In this paper, we develop a
feedback allocation algorithm that operates in conjunction with any arbitrary
slow frequency-domain scheduler with the goal of improving the throughput of
the system. Given a user-sub-band assignment chosen by the scheduler, the
feedback allocation algorithm involves solving a weighted sum-rate maximization
at each (slow) scheduling instant. We first develop an optimal
dynamic-programming-based algorithm to solve the feedback allocation problem
with pseudo-polynomial complexity in the number of users and in the total
feedback bit budget. We then propose two approximation algorithms with
complexity further reduced, for scenarios where the problem exhibits additional
structure.Comment: Accepted to IEEE Transactions on Signal Processin
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